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Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects

Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects

DisneyResearchHub
2 HN recommenders · discussed 2012–2025
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About this video

Disney Research presents Touche, a swept frequency capacitive sensing technique that recognizes complex hand and body configurations, and adds touch sensitivity to humans, liquids and everyday objects.

Why it appears in the archive

Brought up as an early example of context-aware touch sensing and as part of Disney Research's wider interaction prototypes.

AI-generated summary and labels from the source dataset; verify important details against the video. Source & credits.

From the Hacker News discussion

smtddr · 2014-10 · rec

If you liked this, check out another project from Disney labs called "Touché" -- [VIDEO] For some reason, the girl's reactions to the 2 bzzzt-wrong sounds @ 2:55 are hilarious.

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jorvi · 2024-01 · rec

Disney researches / develops some really cool stuff. Their Disney Research Hub channel is a goldmine. One of my favorites is Touché. The world becomes your touchscreen: [VIDEO]

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Gigablah · 2012-08 · reference

The "false touch" problem is solvable: "Swept Frequency Capacitive Sensing" [VIDEO] Basically the idea is to make devices aware of the physical context of user interactions.

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jorvi · 2025-09 · reference

Disney is about to have a serious talk with Facebook. Disney Research has had a prototype on gesture detection via wristband electric sensing tech since 2012 : [VIDEO]

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Etheryte · 2024-01 · joke

This is really cool tech, but the first application concept is hilarious [0]. If you hook a cereal bowl up to this device, you can have it make a loud sound if your child puts their hand in the bowl as opposed to using a spoon? That's simultaneously funny and utterly dystopian. [0] [VIDEO]

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